A Warlord’s Claim
by DaveBarbarian
Game Details
- Version
- v0.05
- Developer
- DaveBarbarian
- Engine
- HTML
- Status
- Completed
- Language
- English
- Censored
- No
- Updated
- 8 September 2026
About
Betrayed, broken, and left for dead in the frozen North, you claw your way back with nothing but a shattered tribe and a grudge. The tone is grim and unsentimental about what rebuilding actually costs.
The setup is straightforward tribal revenge: you were a warlord who lost everything, and now you claw back territory, followers, and standing from rival clans who assume you're finished. Alliances get forged or broken along the way, and the story keeps developing through ongoing questlines rather than a single fixed ending.
Most of the game plays out as management and light strategy: gathering resources, running your camp, sending people into the Swamp, Mountain, Village, and Northern regions where random events and combat encounters decide who lives, who serves, and who gets conquered. Decisions about your people double as decisions about your own appetites, and the game treats domination, slavery, and prostitution as tools of rule rather than side content bolted onto a management sim. It's a sandbox where cruelty and desire are just two more resources to manage.
Changelog
- Added pregnancy and childbirth for female PCs and NPCs.
- Continued and expanded the Shaman’s content, including new rites to alter NPC appearances and help children grow faster.
- Opened the Forge, allowing you to craft new weapons and armor for combat.
- Added the Nursery and Training Grounds, with new ways to help the tribe's children grow and become stronger.
- Expanded slave jobs: slaves working on the farm can now produce food and herbs, while mine workers can produce iron and stone.
- Added more images and names for Tribe members.
- Companions can no longer be assigned jobs while travelling with you on adventures.
- NPCs with assigned jobs now follow their schedules, meaning Tribe members and slaves may need to be found at their workplace.
- Made Training Grounds progression more challenging, with a chance of no improvement and a small chance of a greater reward.
- Added the ability to change the names of Tribe members and slaves.
- Fixed several energy cost issues in the Forest, Swamp, Village, Northern region, and Corro's event.
- Fixed several issues with NPC stats, sleeping after midnight, menu back buttons, and energy display.
- Many, many typos and text fixes.
- "v0.04"
- Added new random events across the Swamp (3), Village (2), Mountain (2), and Northern regions (2).
- Continued the Shaman’s Questline with new parts and story content.
- Expanded intimacy content: Added new sex options for female PCs with male NPCs.
- Updated market inventories and prices in both the City and Village.
- Reduced energy costs for intimacy actions and removed horniness restrictions.
- Many many typos
- "v0.03"
- updated combat
- low loyalty tribe memebers will challenge your authority now
- low love/submission slaves will try to run away
- new quest for the necromancer's ring
- new trainer for abilites to use in combat, a female PC can have a sex scene with him
- updated videos for actions in camp and npcs working in the camp
- fixed health potions not showing in combat
- fixed always interacting with the same NPC when doing jobs in camp
- fixed more bugs and typos i don't remember
- "v0.01 Initial Release"
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