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Dice Dik Saga cover 0.7.1 – HTML adult game by Dik Tate free download

Dice Dik Saga

by Dik Tate

3.0 (9 votes)
HTML Abandoned v0.7.1

Game Details

Version
v0.7.1
Developer
Dik Tate
Engine
HTML
Status
Abandoned
OS
Language
English
Censored
No
Updated
27 September 2026

About

Roll the dice, wear down her defenses, watch what happens when your luck runs out. Dice Dik Saga builds a rogue-lite card game around matching dice into combos strong enough to survive each stage, with upgrades that make your luck less of an accident and more of a build.

The loop is straightforward: match dice, score combos, push through a stage, then spend what you earned on upgrades that shift the odds your way for the next run. Charm works the same way as combat here, since beating a stage is what moves a scene forward, and losing just means you try again with slightly better tools. Alongside the runs there's a card collection to fill out, with new packs and album entries tied to progress rather than handed over for free.

Each chapter adds a new stage, a new face to work through, and enough incentive to roll one more time. It's built around repetition rather than a single story arc, so the pull is the next run, not a finish line.

Changelog

v0.7.1
  • Album 9 updated: 6 new cards added
  • 3 common cards, 2 rare cards, 1 epic cards(animated)
v0.7
  • New World 8: The Hollow Dark
  • 12 new encounters
  • New boss: Raven, the half-demon superhero at your service
  • New soundtrack
  • Unlocks at level 35 after clearing World 7
  • NEW POWERS:
  • "More re-rolls", granting an extra reroll
  • Exodia power! +1% score bonus for every card collected in your album. Grows as you collect more (unlock it to stack damage and unleash the ultimate power)
v0.6.3
  • New album 8 cards: 5 new cards added
  • 3 common cards, 2 rare cards, 2 epic cards (animated) and 1 legendary card (animated)
  • Album 8 can now be completed for +10% charm boost (album unlocks after world 7 boss)
v0.6.2
  • New cards for upcoming World 8 added
  • Album updated: 10 new cards added
  • 4 common cards, 3 rare cards, 2 epic cards (animated) and 1 legendary card (animated)
  • Dev notes and FAQ updated
v0.6.1
  • New animations added for Crest character in World 7
  • Album updated: 2 new cards for Crest (common and epic)
  • New main menu music
  • QoL changes
  • Dev notes and FAQ pdf added
v0.6
  • New World: The Beach (World 7) — requires Level 30 + World 6 cleared.
  • 12 new encounters
  • New boss: Sable — captain of a cursed ship. Cold, precise, and impossible to outrun. The boss encounter is called Black Flag
  • 18 New Cards — World 7 Album
  • New soundtrack
  • No special mechanic — a straight chapter like World 1 and 2, just harder but easier to farm if you have the card bonus later on.
v0.5.2
  • All encounter and boss resistance reduced by 20% across Worlds 1 through 6 — the game should feel noticeably more approachable, especially in the later worlds
  • Bosses took the same cut, so fights that were previously a wall should now feel like a proper challenge rather than a grind
  • Max level raised from 30 to 50
  • Levels 30–50 require 1,400 XP each — a longer journey for dedicated players with more to work toward
  • Gallery improvement: Use the eye icon to hide the UI and watch scenes fullscreen with no distractions
  • No more installer, just a zip file, extract and play
v0.5.1
  • New Gallery Menu: Characters you defeat in each world will now unlock in the new gallery for easy replay. You can instantly select and play Phase 1, 2, or 3 as you please!
  • Map Screen Update: Added markers to the map screen for characters you have already unlocked in the gallery.
  • Card Pack Buffs: All card packs now include duplicate protection across all rarities (Common, Rare, Epic, and Legendary). This makes them much easier to collect so you can activate your card album bonuses.
  • No more installer, just a zip file, extract and play
v0.5
  • New World: The Beach (World 6) — requires Level 25 + World 5 cleared. 12 new characters, 18 new cards, boss Andie.
  • Balance changes: World 5 boss Roza hp reduced.
  • PC client reworked. New install client.
  • All game assets folders available after installation (all files extracted, video animations, music etc all easily accessible now).
  • Option to uninstall the game, including all save files if desired (check "delete application data" box).
v0.4
  • New World: The Ravine (World 5) — requires Level 20 + World 4 cleared.
  • 12 new characters, 18 new cards, new boss Roza.
  • New Mechanic: Mirror Die — one die gets each roll. Lock it to copy a random face from the other dice. Good or bad depending on the table.
  • New Upgrade: Last Roll — 3 tiers (+50%, +75%, +100%). Final turn of every encounter deals bonus charm.
  • Album Completion Bonus — fully collect a world's cards to earn +10% charm multiplier. Stacks per world.
  • Shop overhaul — dynamic bonus display on all tiered upgrades, colored icons, red MAXED badge.
v0.3
  • New World: Deep Space (World 4) — requires Level 15 + World 3 cleared.
  • 13 new characters, 18 new cards, new boss Void.
  • New World 4 music tracks registered.
  • Legendary Supporters screen plays an exclusive thanks track, fades out on exit.
  • New promo codes
v0.2
  • 12 new cards — 1 common, 1 rare, 1 epic, 1 legendary added per world (W1/W2/W3)
  • 3 new characters for normal stages: Dawn (W1), Flux (W2), Iris (W3)
  • Base re-rolls increased from 1 → 2 per turn
  • Extra Re-roll upgrade now gives 3rd re-roll (was 2nd), cost reduced to 400g
  • Boss Killer — 100g, requires Lv3, grants +1 turn on every boss
  • Lucky 6th Die cost reduced 2000g → 1000g, level requirement lowered 15 → 12
  • Gold Sense now applies to all difficulties (not just Hard), prices halved per level
  • XP Boost prices halved per level
  • Upgrade shop order updated: Boss Killer → Extra Re-roll → Lucky 6th Die
  • Legendary pity guaranteed at 20 packs (was 40)
  • First pack ever opened always contains at least one Epic card
  • New players start with 1 free pack
  • Gold Sense was showing bonus in UI but not crediting it to run total — fixed
  • Legendary duplicate refund was 0g — now correctly gives 100g
  • Result screen was showing multiplied gold + bonus (e.g. 47+6) — now shows 41+6 correctly
  • Boss reward pack was opening all shop free packs too — now opens only the boss pack
  • Skull dice penalty (World 3) was not applying due to stale closure — fixed
  • Game now scales to fill screen height while maintaining proportions
  • New promo codes added
v0.1
  • initial release

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