Falling Apart
by PixelEnd
Game Details
- Version
- Chapter 3
- Developer
- PixelEnd
- Engine
- Ren'Py
- Status
- Completed
- Language
- English
- Censored
- No
- Updated
- 22 September 2026
About
A trip down to the parking lot for a forgotten phone turns into a front-row seat for a zombie attack next door, and an ordinary man's evening stops being mundane. This first chapter is setup, not payoff, but it commits to the dread early.
The story follows that man as his building becomes a trap and his night becomes a fight to survive, with the wider outbreak still building around him. It's an introduction, so the bigger picture stays mostly implied rather than shown.
Played as a point-and-click visual novel, you move him through the apartment and its surroundings, making choices and clicking through scenes rather than fighting anything directly. The horror and violence sit alongside quieter, intimate detours, and the game is upfront that this first chapter is just the opening move. It also warns that any future chapter should be started from a fresh run of this one, not a continued save.
Changelog
- On the technical side, Chapter 3 brings over 2500 renders, more SFX, new music, thousands of lines of code, and a lot of other work happening behind the scenes.
- Story-wise, this is a very important chapter.
- It introduces new and very important characters who will have a major impact on the story moving forward. It also marks the end of this introductory part of Season 1 and opens the door to Chapter 4, a chapter that will separate itself from this initial part of the season by quite a lot.
- N/A
- Initial Release
- Please start Chapter 2 from a fresh Chapter 1 playthrough.
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