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Hidden Badge cover 20260930b3 – Ren'Py adult game by Night-Day-Night-Nine free download

Hidden Badge

by Night-Day-Night-Nine

3.3 (13 votes)
Ren'Py Abandoned v20260930b3

Game Details

Version
v20260930b3
Developer
Night-Day-Night-Nine
Engine
Ren'Py
Status
Abandoned
OS
Language
English
Censored
No
Updated
30 September 2026

About

Framed for a partner's death and stripped of his badge, Ryoji goes back into the underworld anyway, working the same criminal circles that ended his career. The setup is grim, but the story runs on tangled loyalties as much as revenge.

Rinn, his old classmate from the Bureau, ends up as the one person he can trust, which is its own problem once the case brushes up against her family. Her younger sister Yaoyin surfaces in places she shouldn't be, denying everything while the evidence piles up, and Ryoji's friend Kaiza keeps inserting himself into both women's lives under the cover of helping out. The corruption trail runs straight up through the PSB's own ranks, tying Ryoji's search for the truth to people who'd rather he stopped looking.

Play moves between story scenes and a sandbox layer where you steer Ryoji through the investigation at your own pace, with turn-based fights breaking up the digging and confrontation. The threads around Rinn, Yaoyin, and Kaiza are built as ongoing routes rather than one-off scenes, and the writers are still adding to them chapter by chapter rather than wrapping things up in one go.

Changelog

v20260930b3
  • Fixed an issue where the game could freeze if the player entered another battle after being defeated.
  • Fixed the battle UI displaying incorrectly at certain unusual resolutions.
  • Fixed an issue where resolution settings were not applied correctly. Selected resolutions should now work properly.
  • Fixed an issue where leaving the KTV could trigger an old story event.
  • Fixed an issue where the chat window could go out of bounds, preventing Takiyo's recollection from being accessed.
  • Fixed an issue where, after returning to the Safehouse from the warehouse, the player could become trapped in the room and unable to leave.
  • Fixed an issue where two Sekigas could appear during Sekiga's side mission.
  • Fixed an issue where the basement could not be accessed after completing the Traitor mission.
  • Fixed an issue that prevented players from reaching the second floor during the Hacker mission.
  • Fixed an issue that prevented players from opening the second-floor rooms during the Hotel event.
v20260929
  • The missing animations will be added in a later update.
  • Story Progress
  • Takiyo's relationship route officially begins with this update.
  • At the same time, Rein's story is entering its final acceleration phase, which means both of their storylines will be progressing at the same time from this point onward.
  • And that creates a very straightforward problem—
  • The next update will require CGs for both Rein and Takiyo at the same time.
  • As a result, the number of CGs that need to be completed for the next batch is significantly higher than usual. To avoid rushing the artwork and slowing down the overall story development, there will be no Demo update next month so I can focus on finishing this batch of CGs first.
  • CG production itself will continue as usual, so Core members will still receive their regular image updates.
  • The animations that couldn't be completed this time due to the outsourcing issue will also be added next month.
  • So while there won't be a new Demo next month, development itself will continue as usual.
  • Known Issue
  • After making the final build, I noticed that the original melee attack is currently missing.
  • I've already confirmed the issue, but it doesn't have much impact on the game and won't prevent you from progressing through the main story. Rather than delaying the release further because of this, I've decided to release the current build first so everyone can play it.
  • This issue will be fixed in a future version.
  • Bug Fixes & Changes
  • Fixed an issue where the game could freeze if the player entered another battle after being defeated.
  • Fixed the battle UI displaying incorrectly at certain unusual resolutions.
  • Fixed the resolution settings. Selected resolutions should now apply correctly.
v260629
  • This update adds two more days of the main story and officially begins Takiyo's romance route.
  • I originally planned to finish the Love Route in this update as well, but while testing I found several branching issues. Because of that, the next update will focus on fixing bugs related to the Love Route instead of advancing the story timeline. If everything goes as planned, it will also include a new Love Route CG.
  • I'm also not very satisfied with the current combat system. Right now, battles mostly consist of both sides trading hits until someone wins, which isn't very engaging. The next update will address the known combat issues and improve the overall battle flow.
  • One more small addition: Love Route CGs will not appear in the chatroom. (I don't think the protagonist is the type of guy who would upload photos with his girlfriend to an adult forum.) Because of this, I'll be adding a Gallery feature so you can review unlocked CGs without relying on the chatroom.
  • Known Issues
  • Chatroom videos may occasionally become unclickable. Opening and closing the pause menu usually fixes the issue.
  • Mouse movement on the map still feels a bit awkward.
  • Saving may occasionally fail. Please check whether the save slot has actually updated.
  • Some combat features required to distinguish the Love Route are still missing, so the Love Route remains temporarily locked.
  • The animation didn't make it in this time. It'll be added in a future update.
v20260601
  • N/A
  • Demo
  • Initial Release
  • The translation of Yaoyin's H-scene was partially incomplete.
  • Audio disappears in some situations.
  • There is a problem where save data may not load correctly.
  • Corrections to some translated proper nouns.

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