Once Upon a Farm
by Wild Kraken Studio
3.7 (9 votes)
Ren'Py
Abandoned
v0.2.1
Game Details
- Version
- v0.2.1
- Developer
- Wild Kraken Studio
- Engine
- Ren'Py
- Status
- Abandoned
- Language
- English
- Censored
- No
- Updated
- 11 September 2026
About
William Shepherd moves out to Morgan Farm to start over, and the game settles into the daily rhythm of chores, neighbors, and whatever grows out of both.
There's no grand crisis here, just a new arrival learning the place and the people on it, with the farm's residents becoming more familiar the more time he spends with them.
Days are spent helping around the farm and working through small tasks that open up conversations and events with the people living there. Choices steer who William grows close to and how those relationships play out, with the sandbox structure leaving the pace largely up to the player rather than a fixed script.
Changelog
v0.2.1
- Fixed some minor text issues.
- Fixed development shortcuts that were accidentally left enabled and could potentially break game progression.
- Fixed a missing Clementine NPC that would not appear outside after an afternoon event if it was completed during Farm Progress Phase 2.
- Fixed a missing Clementine animated CG if the corresponding event was triggered during Farm Progress Phase 2.
- Fixed a visual issue with Maeve's sprite in one possible event outcome.
v0.2
- CLEMENTINE CONTENT
- Added new daily progression for Clementine across mornings, afternoons, and nights.
- Added new scenes and events.
- Added new CGs and animated CGs.
- Added several new map sprites and character interactions.
- MAEVE CONTENT
- Added new progression for Maeve's afternoon events.
- Added new CGs and animated CGs.
- Added new map sprites.
- NEW TASK / MINIGAME
- The front hedge can now be maintained as part of the farm's recurring activities.
- Added new interaction related to trimming and clearing the hedge.
- NEW SYSTEMS & UI
- Added a name customization system, allowing William's name, short name, and pet name to be changed.
- Player-selected names are now properly integrated into dialogue.
- Added mouse-wheel scrolling support for vertical CGs.
- Implemented a new bust system, allowing multiple character busts to be displayed simultaneously and mirrored when needed.
- Added various other UI improvements and fixes.
- VISUAL & ANIMATION IMPROVEMENTS
- Improved several character sprite movements and animations.
- Improved daily appearances and movement patterns for animals.
- Added various new map sprites.
- AUDIO & IMMERSION
- Added new animal and environmental ambience.
- Remixed and adjusted existing ambience to make different areas of the farm feel more alive and immersive.
- OTHER
- Various bug fixes, adjustments, and general improvements.
v0.1.1
- Fixes
- Fixed an issue where the MC's sprite could sometimes be missing from the save menu.
- Fixed an issue where a character could briefly face the wrong direction.
- Fixed an issue where a character appeared in two places at once on the first day.
- UI & Localization
- Fixed a typo.
- Fixed several UI elements that were still displayed in Spanish in the English version.
- Improved the fridge CG task notes and their functionality (in both English and Spanish)
v0.1 - PUBLIC DEMO July 31, 2026
- INITIAL RELEASE
- CONTENT
- Introduced the main characters.
- Added the Morgan Farm and its explorable areas.
- Added the first story events, featuring both static and animated CGs.
- Added daily farm activities and tasks, with additional activities unlocking through progression.
- FEATURES & SYSTEMS
- Added farm progression and relationship systems.
- Added the Progress Journal.
- Added inventory and tool systems.
- Added English and Spanish language support.
- Added keyboard controls and shortcuts.
- KEYBOARD CONTROLS
- WASD / Arrow Keys — Move
- Enter / E — Interact
- Shift — Run
- J — Open / close Progress Journal
- I — Open / close Inventory
- Q — Equip / cycle through available tools
- Esc / X — Cancel / Back
- F5 — Disabled to prevent accidental game restarts
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