Precious Melody & Your Familiar Tale
by QSet13
Game Details
- Version
- Chapter 1 Part 1 Beta3
- Developer
- QSet13
- Engine
- Ren'Py
- Status
- Abandoned
- Language
- English
- Censored
- No
- Updated
- 21 September 2026
About
A quiet treetop life with your sisters gets upended, and Sorii's idea of "peaceful" is already a stretch before the void starts eating through it. To keep that life intact, you take on the role of a "Reader," pulled bodily into story after story instead of just watching them unfold.
Each tale drops you into a different world, and unlike the usual isekai setup, you're the one actually being sent through, not some passive stand-in. The loop runs through point-and-click exploration and text-driven choices, moving between settings that swing from fantasy backdrops to horror-tinged detours, with a sandbox structure letting you decide how you work through each one. Along the way you deal with a cast built around teasing, romance, and the kind of sibling dynamics the intro already warns you about, twins included.
Changelog
- 1. Fixed missing translation that were still in engllish.
- 2. Resize all textbox for all languages.
- 3. Translation improve.
- LANGUAGES ADDED
- BRAZILIAN PORTUGUESE/Português Brasileiro
- FRENCH/Français
- GERMAN/Deutsch
- JAPANESE/日本語
- KOREAN/한국어
- RUSSIAN/Русский
- SIMPLIFIED CHINESE/简体中文
- SPANISH/Español
- VIETNAMESE/Tiếng Việt
- 1. Player Choice Font: Fixed the font size for the Player's choices during the intimacy scene in “Amber Girl.”
- 2. Script Fix: Fixed a script bug that prevented the story from continuing properly after the needhelp scene.
- 3. Dialogue Boxes: Fixed inconsistencies with the dialogue box depending on how many characters were speaking at once.
- 4. Save / Load: Increased the number of visible save and load slots.
- 5. BGM Player Rotation: Added a rotatable BGM Player layout. This is still a work in progress and may receive more adjustments later...
- 6. Merit System: Added a Merit system to the Brothers Page so players who help find bugs or errata can also receive recognition. Somehow this took me an entire day just to plan, adjust, and decide how I wanted the system to work...
- Third release on F95Zone.
- 1. Menu's ui and dialogue option changed. Please check Preference to adjust.
- 2. 2 Bgm added. Plus 1 remix.
- 3. Two animation scenes added. One added for the ch0.pt5 'Obstacles'.(When waking Sorii by the desk.) Another one added for ch1.pt1.
- 4. Redid Sorii and Tsukii first ecchi scenes. (Just slightly.)
- 5. Some grammar mistake fix in earlier progess. (Will keep updating if I find more during every test runs . . .) Don't know which dialogue was redone since the grammar were scatter everywhere.
- 6. Added Abandon Battle Grid on title menu under EXTRA. (Took a month to make but was scrap due to complicated coding to implement. Plus time consuming making assets and transitions.)
- Patch Content
- 622 Script Renders added for this patch
- 3579ish Script Codes added for this patch
- 10 Script Animation added for this patch
- Total Script Renders Ch 0 = 1192 , Ch 1= 353
- Total Script Codes Ch 0 = 6797ish, Ch 1= 3188ish
- Total Animations Ch 0 = 19, Ch 1 = 8
- Second release on F95Zone with a quick bug fix.
- 1. Fixes wide phone off position for dialogue and menu boxes.
- 2. Shorten player name to 9 digit for better experience in dialogue and ui.
- 3. Made the toggle affect the whole face sidebar instead of just the familiars.
- 4. Added Dialogue Text Size control.
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