Project Emberbrook
by Viridian
4.7 (5 votes)
Godot
Abandoned
v0.6
Game Details
- Version
- v0.6
- Developer
- Viridian
- Engine
- Godot
- Status
- Abandoned
- Language
- English
- Censored
- No
- Updated
- 5 October 2026
About
Coming home to a town that's clearly hiding something is the setup here, and unraveling those secrets drives the whole game. It plays out as a 2D dating sim with a weekly schedule that shifts with the weather, so who you see and what happens depends on when you go looking.
The protagonist splits his time between school grounds and the town itself, working through days that change based on conditions rather than staying static. Relationships build through repeated contact rather than a single fixed path, with the art and animated scenes doing the heavy lifting once things move past conversation.
Changelog
v0.6
- Progressing Claudia's story + her relation/dating mechanics
- Updated Claudia's portrait + clothing variants and a new pose variant
- 1 new interactive scene + 2 location variants + a few clothing variants
- 10 new artworks/chars
- 1 new background area
- Added a location variant for Helen interactive scene
- New gallery to unlock and replay interactive scenes
- Other smaller fixes and improvements
v0.5
- N/A
v0.4
- N/A
v0.3
- N/A
v0.2
- Progressing Alice relation
- 1 new interactive scene (3 location variants + clothing variants)
- 9 new chars/artworks
- added navigation system and car
- loudeness meter
- early "sandbox" dating mechanic
- added lakeside location
- blinking animations for the new stuff, animated talk for Claudia portrait
- some bug fixes and other minor improvements
v0.1
- the game now exists
- early story
- 4 portraits added + 1 variant for Alice
- Alice talking animation for portrait added
- 4 artworks, in 2 scenes (3+1)
- 12 chars (characters in the background)
- 1 interactive scene with Mrs.Elise (will be expanded upon)
- 13 backgrounds (the ones used in artworks don't count)
- all portraits and chars have animated blinking
- a main menu
- zoom, inventory (not final), save/load, dialogue, time and weather systems
- the system keeping everything together
- probably something else i forgot
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