The Island Cleanup Service
by Level1Creator
2.3 (2 votes)
Ren'Py
Abandoned
v0.0.3
Game Details
- Version
- v0.0.3
- Developer
- Level1Creator
- Engine
- Ren'Py
- Status
- Abandoned
- Language
- English
- Censored
- No
- Updated
- 2 October 2026
About
From your first day on the island, everything is aiming at your crotch, and the job is to prove you're tougher than that. You pick your own way through it: spellwork for exploiting weaknesses, a sword for the direct approach, or some mix of both, with the elements bending to whichever style you settle into.
There's no real story beyond that setup, just a new arrival getting thrown at threats that all want the same thing from you. The early days lean on tutorial billboards to explain the combat and elemental system before the game trusts you to read the room yourself, and at least one early enemy has had its attack power toned down so you're not getting flattened while you're still learning the ropes.
Changelog
v0.0.3
- New Content:
- Two new Caith scenes for the futanari spell, over 30 images each.
- Update Caith Base Scene dialogue.
- New Enemy: Wolfe finally reaches the Island. He takes whatever he wants, and devours whatever he wants.
- Has an unique gimmick involving the items in his surroundings
- He is hidden in some levels.
- New Feature:
- Now players can reload the scene image by using its button or pressing "G"
- Minor Ajustments:
- Picking up items now has a VFX.
- Tweak and Bug Fixes:
- If a playing scenes gets cancelled by damage the HUD didn't show, now it should be up the moment you get hit, exiting the scene.
- Menus can no longer be opened on death (except Loading screen)
- Enemies weapons now correctly disappear.
- Seduced enemies will no longer spawn at the same time the item drops (this should prevent them from spawning too high.)(*-*)
- Opening a menu now will exit the dialogue scene preventing the player for getting stuck, i hope (>_<')
- Some spawned items wont let you interact with them, I don't know why this happens, Wolfe seems to interact with them normally. I think its fixed now but if you encounter this one again let me know.
- Fixed a bug where some blueberries wouldn't disappear allowing to infinite farm. Also now the VFX for picking them up is working.
- Known Bugs and issues:
- I haven't made any progress on the black screen animations situation, if you encounter this issue gimme some feedback again, maybe it will help me find why it happens, also can someone tell me if it happens to everyone or just some players? This one will forever hunt my nightmares at this rate. (T_T)
v0.0.2
- New Content:
- Added The title system, some dialogue actions (for now) will grant you Titles, Some dialogue choices will be available depending on what titles you have gained.
- Titles will show up on the status part of the inventory screen.
- Demoness now grants the "Slut" Title on day 1
- You can seduce foxy to get her to teach you the "Futa Spell" earning the "Futanari witch" title.
- New Scenes:
- For when you learn the spell, 3 new images for it too.
- Modified Alice win interaction scene vs Slime Alice, Now you can choose to be on the giving end, Requieres "futanari witch" title.
- Modified Alice win interaction scene vs Fox Witches, now you can use the futa spell against them, Requieres "futanari Witch" title.
- Both new scenes got several art variants of the scenes poses, including Xray for Foxy and transparency For Slime Alice.
- QoL Changes:
- Added a Tooltip for the spells, provides a brief description of its functionality, its element and its power, hopefully will help players with the use of some more advanced spells like the shifting spear.
- Also i buffed some of the late game spells damage.
- Unacquired titles will have an small hint if you hover over them.
- Tweaks And Bug Fixes:
- Fixed the melee combat animation, now it won't go past enemies in front of you. (Public complaint #1 Solved. Hope you guys like it!!!I was really worried about how to do this (>_<'))
- Tweaked The tornado pull, now it can no longer pull unanimated objects. (it was funny when it pulled the house and trees but i had to do it sorry)
- Fixed an error where Sometimes when loading a saved game, the equipped weapons stop giving their boost, just unequip them and equip them again if this happens( i already fixed this issue in the past and somehow it stopped working, i will keep looking into why) Please let me know if you encounter it.
- Fixed an error where the game didn't load a save file from the game over screen
- Known Bugs And Issues:
- Some Players Have a black screen were instead of the animated scenes videos (Loss Vs Slimy; Loss Vs Caith; Win Vs Bee) Sadly i haven't been able to fix them cuz i have yet to encounter the issue...( i really putted a lot of work into those)(T_T)
- Some players said they cant scroll up and down dialogues but i didn't find the problems, so if you encounter that let me know. ( i did made an in game fix to ensure it works but i have no way to test it)
v0.0.1.1
- Days One to Three have an tutorial billboard, to help players catch up with the mechanics and ignore NPCs Cryptic allusions to them.
- Nerfed Slimey's attack power to help players get accustom to the battle.
- Bugs fixed:
- Load buttons can no longer be activated with no data.
- The Restart button has been fixed, now it will restart your journey from day one as its supposed to do .
v0.0.1
- Initial Release.
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