Totally Planned Landing
by Totally
Game Details
- Version
- v0.2.2
- Developer
- Totally
- Engine
- HTML
- Status
- Completed
- Language
- English
- Censored
- No
- Updated
- 20 September 2026
About
You play a young woman who signs up for military service and ends up assigned to a warship full of people who have their own ideas about what she's there for. The game builds her from the ground up, then lets her choices decide how badly things go.
The setup is simple: enlist, get shipped out, deal with a crew and command structure that ranges from professional to predatory. There's no grand war to fight here, just the daily grind of shipboard life and the politics, harassment, and temptations that come with it.
Character creation sets your protagonist's background and personality before the story starts, and those traits keep feeding back into how NPCs treat her and how far she's willing to bend. It's a text-based visual novel at heart, built around dialogue choices and reactions rather than action, with corruption creeping in the longer you stay aboard. Nobody's hiding the fact that the "landing" in the title was never an accident.
Changelog
- Technical
- New dialogue UI with a Continue button next to the answer choices, so you won't accidentally click an answer while trying to move forward
- Back function: jump back up to five decisions to take a different path instead of reloading everything
- Customization
- 2 new faces for the character creator
- New sprites for Creed and Scarlett
- Content
- Aftermath of the attack: everyone gets a quieter day
- An announcement from the captain, and for some recruits, a reunion with an old acquaintance
- New NPCs for the unwanted guests aboard the Vanguard
- New weapon assets for the different characters
- New soundtrack
- New sound effects
- 6 new skintones for the player
- Rebalanced stat checks to be easier, leaving more room for players
- Savegames now show branch, personality, and origin
- Romance as a separate stat that will come into play in the future
- A warning if your chosen name is already used by an existing character
- New Content
- New stat: Compliance alongside Guts, Cool, and Smarts
- Almost every asset in the game got a makeover to make things look cleaner, and some were replaced outright
- New portraits for background soldiers serving on the Vanguard, so the ship feels more alive even outside the main cast
- I cleaned out code I wasn't using anymore and rewrote systems that needed a better foundation going forward.
- A more structured point economy behind the scenes
- Redesigned relationship display
- You can now load savegames from your PC (how did I miss that)
- New option to skip multiple nodes at once, so you see several sentences in one go instead of clicking through one by one
- Polished dialogue and text
- Normalized hair colors across haircuts so the tones match better
- New haircut "Wild"
- Prologue Release
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