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Dark Times cover 0.4 – HTML adult game by Bavmon free download

Dark Times

by Bavmon

3.8 (23 votes)
HTML Completed v0.4

Game Details

Version
v0.4
Developer
Bavmon
Engine
HTML
Status
Completed
OS
Language
English
Censored
No
Updated
2 October 2026

About

A young woman stumbles into a medieval-fantasy world she didn't ask for, and things go downhill from there in the most graphic ways possible. The whole thing runs on AI-generated stills and real-porn GIFs stitched into a sandbox, so the presentation is a patchwork rather than a single consistent art style.

The story is thin on purpose. You can push through the main thread or ignore it entirely and go straight for the smutty content, of which there's plenty. Sticking with the grind pays off with extra scenes and a handful of different endings, so it's not purely a click-through-the-porn setup, even if that option is always available.

Play is sandbox-style exploring and interacting with the world's various degradation and corruption paths, backed by an inventory system for potions and gear you can swap without breaking stride. There's also a toggle for managing fertility on a daily basis, which matters more than you'd expect given where some of the scenes go.

Changelog

v0.4
  • Major Changes
  • Most of the game's images were revamped (again). Now they look a lot better and realistic. That includes all of the character portraits, main locations and districts, exploration images, combat/hunting scenes.
  • The Demon character and the Shadow Creatures had to be redesigned from scratch. The tomb event where the player meets the Demon character has also been revamped completely.
  • The Guard Commander Quest, the Nun transformation and the Elf corruption events were also revamped.
  • Added a new Herbalist Witch charater. You can meet her by talking to the jeweler. She can speed up pregnancy in case the player can't or won't start the Shaman Quest. Also she's now the only one who can free the player from hypnosis.
  • Added a new Account Manager character along with the new bank location in the Upper Quarter district. The player can store money there and receive a passive weekly income (5%). So feel free to fight bandits without the risk of losing all of your hard earned money.
  • Added a new naming system. Many NPC's have a name now along with a special intro scene for when you first meet them. You can also change the name of the MC when the game starts or go with the default option ("Eveline"). The MC name can be changed later by using the diary if you change your mind.
  • New intro passages were introduced for many buildings when the player visits them. These include the Church, Library, Garrison, Brothel, Bank (new), Pleasure House (new).
  • Inspired by andrecostaassis' mod, I added new events with the female guard character. She can be found by walking around the upper quarter streets or by visiting the tavern at the end of the day. These events only trigger once per day.
  • The combat system has been reworked (again). Momentum has been removed, stamina recovers every turn and it's only needed to perform heavy melee attacks. Player attack types remain unchanged, however now the player can also opt to guard against incoming damage or counter the enemy's basic attacks. Heavy attacks also have a chance to stagger the opponent (that includes the player). So, overall the new combat system should feel way more like an actual combat.
  • Added a new quest board system. It's still in very early stages of development, but it will be expanded in the future. The new system will hopefully help with game/story progression and make the world feel more dynamic and alive, with new side quests, random events and new characters.
  • Replaced Sorg's old video code with my own video player. This was a necessary change for a few reasons, but all you have to know is that now it's way easier for me to add videos for both new and older scenes, which will greatly improve future development.
  • The previous save migration/update system that was supposed to make old saves compatible with the new version has been removed, because it would require me to track each variable that was either altered, added or removed between the updates and that wasn't feasible. However, I've been changing the code for the game systems. Now, whenever you load a save, the game will check if it contains the necessary variables and add them if they are undefined.
  • Improved image display size based on the size of the screen.
  • The morality system was changed slightly. It still works the same way, but now it has a different presentation. This was done as preparation for a future more extensive rework of the whole system. Unfortunately, level titles and sidebar descriptions had to be changed as a result and are no longer overly sexualized. Any descriptions associated with specific endings remain untouched.
  • Now when you donate money to the church you gain morality instead of experience. For those that would rather cheat in order to avoid the leveling grind there's a new cheat option for you, don't worry.
  • Added new sex scenes:
  • Replaced the Darkorc Tavern Keeper bedroom scene with new ones and added the option to work as a whore at the Darkorc Tavern. Both the requirement to unlock the room and the request description was changed to be more intuitive.
  • Added new morning scene with the Pigman.
  • Added a new elf scene at the brothel with two variants.
  • Added a new scene for the mature woman in the slums.
  • Added a new (recycled content) scene for the new Chamberlain character.
  • Minor Changes:
  • Added some new minor characters for future content updates. These include the Fisherman, Pleasure House Manager, Chamberlain, Account Manager.
  • Changed progression slightly. Now the player starts the game at level one, instead of zero. I also tweaked the experience gained from the fighting/hunting scenes. Most of them have been increased.
  • Changed how the gloryhole works slightly. Now, instead of relying exclusively on tips you also receive a low base payment directly from the Manager at the end of your shift.
  • Enemy health of the most dangerous enemies was greatly reduced. This change was made so that combat doesn't last too long with the new combat system. Shadows' damage and health, in particular, were quite nerfed, so now they shouldn't stand out so much when compared to other enemies.
  • Reduced the Old Quarter apartment cost by half and created a new expensive one in the Upper Quarter, along with a new character (Chamberlain).
  • Increased pregnancy chance back to 35% (same as v.02) and increased fertility/infertility potion effectiveness instead (from 50 to 75%). *Hopefully this will be the last time I tweak this.
  • Added the option to automatically drink aphrodisiac potions when the day starts.
  • Slightly changed XP progression so that early leveling up feels a bit slower and later levels go by a bit faster.
  • Added a rabbit trap as a new purchasable item, which allows you to generate a small amount of income each day by setting up the trap at the western forest.
  • Lowered anti feminization and stamina potion cost by half.
  • Increased fish and raw meat selling prices.
  • Added a playstyle description to each weapon so the player knows what to expect from them.
  • Removed description of how fertility/infertility affect pregnancy chance from the ui, since it was misleading.
  • Many ui tweaks, bugfixes, text changes.
  • Reforged v.03
  • Exp grind has been further reduced.
  • Reworked how the inventory works (now you can take health and stamina potions, as well as switch equipment on the fly)
  • Added a toggleable option to take a fertility/infertility potion every day when you wake up as long as you have at least 1 in your inventory.
  • Many ui changes, bugfixes, text fixes/changes.
  • Many new images
  • New function to automatically import old saves and make them compatible with the new version.
  • Adjusted pregnancy chance so Infertility Potions can actually feel useful.
  • Full Combat System Rework.
  • Now all three weapon types are viable and have their own playstyle.
  • Introduced a momentum feature so stamina doesn't limit how long you can keep fighting anymore, just how agressive you can be.
  • Enemies now react mid-combat based on your actions during the fight.
  • Reforged v.02
  • Many bugfixes
  • More text changes
  • New images
  • More ui changes(mostly reducing/removing gaps and blank lines)
  • Added the option to sleep at the Darkorc Tavern
  • New sex scene with the Darkorc Tavern Owner
  • Fixed/Updated pregnancy system
  • Added an option to toggle on/off instant pregnancy type reveal by inspecting your ring in the bedroom
  • Reforged v0.1
  • Initial Release
  • Original Game Changelogs
v0.75
  • Honestly, I've lost track of all the work I've done so far. The biggest part was finishing the Darkorc Quarter.
  • You can now work in the Darkorc Tavern (that was a shitton of work)
  • There are now consequences if you interact with the Darkorcs too often or carelessly
  • New Game Over scene for the Darkorc Quarter
  • Also:
  • Many bugs and errors have been fixed
  • Minor changes have been made to some scenes
  • New, smaller and larger scene variations have been added for various scenes (Tavern Keeper, Slum tent, and many more...)
  • Additional sound effects have been added
  • Some minor QoL improvements
  • (Due to the many small changes to the scenes, I couldn't do a separate update. So you have the benefit of having to download the whole Game again. )
v0.7
  • 70% done

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